Chareerat Udomvirojsin, Suppawan Vongsrangsap | AJPESH 3 (1) (2023): 86-94
93
CONCLUSION
The article highlights the current state of computer technology applications in sports, particularly in table
tennis. It emphasizes the limited use of sports calculation and the scarcity of applications related to table tennis
techniques and tactics. Based on the existing research and knowledge in relevant fields, the article examines the
application of video technology and data mining technology in table tennis matches within the context of
wireless sensor networks. The following conclusions are drawn: 1. Video technology and moving object
detection technology can be effectively applied to the analysis and statistics of table tennis games. This lays the
groundwork for further algorithm research in this area; 2. Wireless sensor networks, or the Internet of Things
(IoT), possess characteristics such as efficient data processing and dynamic data analysis. These attributes
enable timely data processing in the context of rapidly changing table tennis matches; 3. By utilizing data
mining technology in simulations, it is observed that underspin, swing, and arc combinations are frequently
employed in table tennis matches. This insight suggests that players should exercise caution when facing
opponents who utilize such techniques; 4. Although the proposed scheme in the article significantly enhances
the utilization of data pertaining to table tennis matches, its implementation process is somewhat complex.
Future research should focus on improving the data processing speed and enhancing the real-time analysis and
mining capabilities for match data.
Overall, the article underscores the potential of video technology, data mining, and wireless sensor networks
in advancing the analysis and understanding of table tennis matches. The conclusions drawn serve as a basis for
further research and development in this domain, with an emphasis on streamlining the implementation process
and enhancing real-time analysis capabilities.
In conclusion, advancement of innovation of technology in table tennis have been seen continuously in order
to enhance the player’s experience in the forms of individual equipment for playing such as table tennis racket,
table tennis rubber, equipment for skill promotion such as ball feeding machine, and equipment for technical
analysis. It can be summarized that all the innovation and technology created in any kinds of sports will help
heighten the player’s skills, improve any player’s weaknesses, evaluate the player’s performance and collect the
data of the game for coaches. Most importantly, for the player’s ability or competency development the
innovation and technology must be created most similarly to the real competition situation and improved
gradually for modernization.
REFERENCES
Alex Horscroft. (2022). The invention of Ping Pong - How did it all begin.
https://pingpongruler.com/table-tennis-history/.
Amir Kamandi. (2019). Table tennis training device.
https://www.researchgate.net/publication/338294084_TABLE_TENNIS_TRAINING_DEVICE.
Ben Larcombe. (2015). The best table tennis balls.
https://www.experttabletennis.com/best-table-tennis-balls/.
Ben Larcombe. (2016). The best table tennis Apps (iOS & Android).
https://www.experttabletennis.com/best-table-tennis-apps/
Butterfly Thailand. (n.d.). Pellet rubber. https://www.butterflythailand.co.th/ product- category/rubbers/pips-
out-rubber/.
Double Take Projections. (2018). Interactive projection interactive Asahi projection ping
pong table. https://doubletakeprojections.com.
Fast Pong. (2022a). You can use Fast Pong with any type of ball shooter.
https://www.facebook.com/FastPong/photos/pb.100063637508707.
2207520000./5256402544380107/?type=3&locale=th_TH.
Fast Pong. (2022b). Fast Pong. https://www.facebook.com/FastPong/photos/pb.
100063637508707.-2207520000./5379576345396059/?type=3&locale=th_TH.
For Fun Labs. (2016). Eleven Table Tennis. https://store.steampowered.com/app.
Greg Letts. (2018). A brief history of table tennis (Ping-Pong).
https://www.liveabout.com/history-of-table-tennis-ping-pong-3173595.
He Qi in Shanghai. (2020). High-tech practice partner is the ultimate in serving
sophistication. https://www.chinadaily.com.cn/a/202004/27/
WS5e9fb8aaa3105d50a3d 18040.html.
International Table Tennis Federation. (n.d.). History of table tennis.