broadcasting or cable television. In such a model, instructional delivery tended to be one-way (i.e., from an
instructor to students) and interactivity between the instructor and students or among the students was
lim ited.
In 1980s, the prevalence of VTR made it possible to utilize asynchronous mode of instructional
delivery via television, which provided students with flexibility in time in addition to place. But, the model
of instruction still tended to be unidirectional, leaving few opportunities for a student to interact with the
instructor or other students.
Today's sophisticated interactive communications technologies allow distance educators and
learners to go beyond this transmission model of instructional delivery, allowing a high degree of
interactivity between a teacher and students and among students at a reasonable cost. The interactivity is
defined in the educational context as "..a process whereby students are systematically encouraged to be
active participants in their own learning.
It is achieved by teaching approaches that engage students in the
construction of knowledge."[Center for Interactive Learning, 94]. In the context of the use of information
technology in education, there are two kinds of interactivity: interactivity between a student and the
material as seen in computer-based training (CBT) and interactivity among people including instructors and
students as seen in computer conferencing. The latter form of interactivity is the culmination of the new
mode of teaching and learning. The benefits of having more interactions in effective learning have been
discussed and attested in various educational communities.
As culminated by the Kenneth Bruffee's
writing on peer interaction in the classroom, constructivist theorists argue that people construct their
knowledge through social interaction with others.
Based on this theory of social construction of knowledge, effective distance learning programs
should facilitate social interaction among students and between instructor and students. With today's
technologies such as the Internet and various computer network applications, it has become easier to
implement interactivity into a distance learning program. Electronic mail facilitates personal interaction
between an instructor and a student and computer conferencing facilitates class-wide interaction among
students without being constrained by time and distance.
With the prevalence of today's Web technology, there is a danger that the old transmission model
of one-way instructional delivery will be repeated, ignoring the importance of students' interaction and
leaving students autonomous and isolated. An instructor can utilize the Web to place his/her course
materials for students' retrieval, but still the Web may be a primitive media for creating an interactive
learning environment. In that sense, the term, web-based instruction/courses/distance education, may not
be the right term yet for this emerging model of distance education delivery.
Apart from the Web, there are a number of collaborative technologies or so-called groupware,
which support various degrees of interactivity. Some of them are proprietary, but the current overall trend
of such technological development is the more integration with the Web. Taking advantage of the wealth
of information available on the Web, such a collaborative technology is becoming a great vehicle for
effective instructional delivery. However, the mere use of a collaborative technology in distance education
programs may not guarantee that it will facilitate learning. Its effective incorporation into a distance
learning course requires careful design and the instructor's time and efforts. The role of an instructor in
this model will be more of a facilitator of learning than a presenter of a fixed body of information.
In this study authors conducted an extensive survey of current distance education programs in a
variety of universities with emphasis on those with some online/Internet/Web components built in, to
develop a taxonomy of current distance learning systems and to identify important dimensions that need to
be considered in designing a distance learning system. The long history of distance learning programs
reflects a variety of modes of distance learning programs.
Still a number of programs rely on the
communications mediums of one-way presentation. On the other hand, the number of distance learning
programs which take advantage of more interactive communication mediums, namely computer networks
and the Web is increasing dramatically. This study examined such recent phenomena and categorizes those
newly emerged distance learning programs in order to provide a clear picture of higher education in
cyberspace. (The listing of institutions under the following categories and matrix of technologies used by
each institution can be found at http://ritdl.rit.edu/Research/higher-education.htm.)